

Recursive autosave directories should no longer be created.The colony panel is now properly updated when clearing the speciality of a worker.Units should no longer have their graphics clipped on the map.Scrolling on the map should now be smoother.Fixes the scaling of several different panels (preferences).It's now possible to add the same goods multiple times to the same stop in the trade route panel.Accelerator keys can now be changed, saved and loaded in the preferences.Reduces the amount of jumping around on the map while animating the moves of enemy units.Fixed leaking file descriptors that crashed the game on Windows.Fixed several issues that forced a server reconnect.Fixed several issues with goto-orders that made the game hang after end of turn.Several bugs that might cause the game to crash have been fixed (for example when all settlements of a native player was destroyed).AI ships should no longer get stuck outside native settlements.

The AI will no longer equip specialists (like Elder Statemen) with muskets.For example, the conquest advantage (spanish) will make the player focus on destroying the natives. National advantages will now change how the AI utilizes its military units.This mission is used for dragoons that are escorting artillery when attacking. Adding a new escort mission for protecting units.The AI no longer defends its colonies with scouts.The computer players will now use more advanced tactics when defending and attacking.The AI can now buy units from Europe without cheating.More efficient transportation of goods.The AI colony development and expansion have been improved.The AI now chooses better locations when constructing colonies, and also avoid placing the colonies too close to one another.
FREECOL STRATEGY MODS
A bug that prevented certain images from being overridden by mods has been fixed.Added tools for easily making new base tiles from a single tiling texture.It's now possible to define nation specific unit types that can be recruited and purchased in Europe.Major changes to the tile goods production so that the actual values matches the original game.New transitions between the base tiles.
FREECOL STRATEGY LICENSE
The game is released under GPL license and ready to download at the website.All user visible changes since 0.13.0 Graphics Victory in the revolutionary war means winning the game.įreeCol is a turn-based strategy game written in Java, so it is available for every major platform (Linux, Mac, Windows). He or she will have to take care to build up resources and population so that the colony will be strong enough to The player will have to declare independence and fight off the armies of the mother country. The object of the game is to colonize the New World, survive and grow strong enough to declare independence from the European mother country.Įventually the player were come into contact with colonies from other European countries, he or she can either opt for diplomacy and try to make trade agreements or go to war in hopes of conquering the other colonies. The game starts in 1492 with the player being provided with a ship and two colonists. The first version was a clone of the old game, but work is being done to provide enhancements to make game-play more interesting and complex.

FreeCol is a project being undertaken to create an open source version of the 1994 Microprose Game Colonization.
